This Strange, Beautiful, Indescribable New Media Technology Just Won The World's Top Ad Award
This Strange, Beautiful, Indescribable New Media Technology Just Won The World's Top Ad Award
To call the Barbarian Group's "Cinder" project a mere "coding platform," — which, technically, it is — is a huge injustice.It's more like a massive multi-media animation dashboard for gigantic outdoor spectacles. But it also works in one-off apps on iPads. (See video below.) It can transform the side of an entire building into a shimmering, reactive sheet of light. Or it can rearrange your iTunes collection into a series of animated planets and solar systems.
And it's just won a Grand Prix at the Cannes Lions ad festival for innovation, the first time an award has been given for that category.
It's incredibly difficult to describe. Officially, Cinder is "a powerful, intuitive toolbox for programming graphics, audio, video, networking, image processing and computational geometry."
It's easier to show you what it does than describe it in words. Here are some images of Cinder in action, and there's a video at the bottom that gives more information:
Cinder Creative Coding from The Barbarian Group on Vimeo.
Four New Ads From Apple Show The Company Going Through A Thrilling Change In Direction (AAPL)
Four New Ads From Apple Show The Company Going Through A Thrilling Change In Direction (AAPL)
For years, Apple's advertising has almost been a parody of itself. A product appears on a white screen. A disembodied finger starts tapping and swiping its way through the device's features. A self-satisfied voice — often actor Peter Coyote — proclaims the experience "magical."Apple was telling us its products were magical instead of showing us that — a key error in effective storytelling.
In four new ads from Apple, however, that format has been ditched in favor of a much more thoughtful, inspiring message about how Apple's devices actually function in the real world. Instead of telling us they're magical, the ads show us they are. (See video below.)We said last year, amid the iPhone 5 launch, that Apple's ads were becoming old and stale. More recently, Microsoft launched a new campaign for its Windows 8 tablets that parodies Apple's ads. That's a sure sign that the shark has been fully jumped.
Since then, the company appears to have done some soul searching. A recent Bloomberg story described a process in which ad agency TBWA/Media Arts Lab makes entire finished commercials for Apple, which senior vice president of marketing Philip W. Schiller then shoots down, costing the company millions.
The process has recently borne fruit, however.
In the newest ad, five people describe how apps have improved their lives. They're not playing Candy Crush Saga. The users include a Paralympic athlete who adjusts the angle of her prosthetic feet with an app, a Kenyan bush doctor who uses a health care app, and there's a particularly beautiful section about an app that preserves the language of native people living in the Arctic Circle.
It follows on the heels of a corporate image ad dedicated to the primacy of design at the company: "This is our signature, and it means everything," it says. The closing shot shows the motto, "Designed by Apple in California."
That was preceded by two ads for the iPhone highlighting iTunes and the phone's camera. They showed people using the devices in real life, with an understated music score. The subtle message is: We make this easy. That's why you choose us.
To many this will seem like trivia. But at major companies, and Apple especially (Steve Jobs used to sign off on ads personally), changing your corporate image and doing a whole new marketing campaign are regarded as major endeavors. Apple spends roughly $1 billion a year on ads. So this is one of the biggest corporate image makeovers of the year.
Nails will be bitten and sleep will be lost at Apple as the marketing folks wait to see whether the new direction has an impact on sales.
One thing they need not worry about, however, is their creative reputation. The ads look and feel great. They took a risk, and the first part of that — do we like them? — has paid off.
The new "Designed by Apple in California" ad:
Why You're Absolutely Right To Think The Candy Crush IPO Is A Terrible Idea
Why You're Absolutely Right To Think The Candy Crush IPO Is A Terrible Idea
Many people are baffled as to why anyone thinks it would be a good idea for King, maker of the super-addictive mobile phone game Candy Crush Saga, to file an IPOBad things happen to mobile game companies who want to sell equity on the stock market, as Zynga has recently discovered. But then you hear about the guys who made Bejeweled — acquired for $700 million-plus in 2011 — and it becomes clear. Perhaps Candy Crush is the new Bejeweled, and perhaps King is the new PopCap.That, obviously is the temptation.Unfortunately, the odds are going to be against King. Here's why.Games are, by definition, fleeting and faddish. You can't even copyright them (only their names and branding). So competition is fierce. And no one needs them, the way they need food, housing or transportation. Games therefore seem like the very definition of something you should not invest in — and game companies seem like the kind of startups who might best remain private, where they can ride the financial roller coaster of the App Store behind closed doors.We got a recent glimpse of the terrors of game company economics from Zynga. In Q1 2013, its revenue declined 17% to $264 million, as users got bored of Farmville and Zynga Poker. 520 workers lost their jobs.Zynga acquired OMGPop for $180 million in 2012, to obtain its super hot Draw Something app brand. In 2013, it laid off the entire OMGPop staff. Few play Draw Something now. Yet over at Rovio, maker of Angry Birds, there are rumors of an upcoming IPO, too. The company has a new COO and a new board member, which makes people thinking it is planning a strategic move.Angry Birds is one of the most successful mobile games ever. Yet what little we know about Rovio — it's still private — suggests all is not well in the land of green pigs.A recent Forbes article pointed out just how one-note the company is. Its games include: Angry Birds, Angry Birds Space, Angry Birds Friends, Angry Birds Star Wars, Bad Piggies, Angry Birds Seasons, and Angry Birds Rio. It also does a lot of Angry Birds licensing, for toys and movies.Its latest product launch is expected to be … Angry Birds Go.Simon Moller, chief creative officer at Kiloo — a company that makes Subway Surfers — believes Rovio is in trouble: “The games are the drivers of the brand and they’re declining at a rapid pace. They are relying on the plush toys to sell themselves, because all of their games are just the same game… again. Every time they launch a new game it’s worse than the last one.”Take Moller with a pinch of salt. He's a rival, of course. But he has a point: How much further can Angry Birds possibly go before the demand for boomeranging toucans is satisfied?A Rovio IPO would be guaranteed to make at least one person rich, however. Kaj Hed, its current majority stockholder. According to Arctic Startup:
Ever since writing our, "Rovio's $42M Investment In 2011 Actually Went To Its Owners," we've been curious about the Angry Birds creator's ownership structure. What's most defining of the structure is is Kaj Hed's near 70% ownership through Trema International Holdings, followed by Niklas Zennström's Atomico Ventures and Accel Partners at roughly 10%.
So why does King want to expose itself to this less-than-promising "next level"?
In 2000, three guys — John Vechey, Brian Fiete and Jason Kapalka — invented Bejeweled, the gem-matching game that was originally played on the web. In 2011, after Bejeweled had become one of the dominant games on hundreds of millions of feature phones and then smart phones, PopCap was acquired by EA for ~$732 million, mostly in cash. Here are its revenues through 2010:
In 2011, revenue grew grew 30%, EA reported.See those bars on the PopCap revenue chart, reaching smoothly for the sky, year after year? That's the lightning that King is hoping to rebottle.Maybe it will succeed. Maybe, like PopCap, King can grow its portfolio of addictive games so large that even if a few fall out of favor there are newer bigger ones to replace them. (PopCap has 169 different games, when you count versions for various platforms.)But even PopCap isn't immune from misfortune. It just laid off 96 people at its Dublin studio. EA said it wasn't sufficiently profitable.
PopCap will be fine, of course. But that's the thing with games. More often than not they end with the phrase, "Game over."
Asked About Privacy In A Post-PRISM World, Ad Exec Says Of Google And Facebook: 'There’s No Alternative. ... There’s No Choice'
Asked About Privacy In A Post-PRISM World, Ad Exec Says Of Google And Facebook: 'There’s No Alternative. ... There’s No Choice'
The PRISM scandal — in which the NSA has been accused of accessing data on people from Facebook, Google and other online service providers — has got the adtech business worried.By focusing the nation's attention on the ease with which private data can be collected online, might this provoke a backlash against online advertisers?
After all, they've been doing this for years, in various ways. Not for national security, but for their own lists and databases. And, of course, the extent of the government's data collection from Google, Facebook et al. has turned out to be much smaller and more focused than initially feared.
Might PRISM get people thinking about how much of their private information they're giving for free to online advertisers?
AdExchanger asked that question of several adtech execs recently, and we were most struck by the answer of Greg Sterling, the founder of Sterling Market Intelligence, a local search marketing consultancy. He noted that anyone who wants to control their privacy online is in for a shock. The only way to guard your data is to opt out of internet life almost entirely.
And most people just aren't going to do that.
"These are services that they use everyday like Google, Facebook, etc. and there’s really no alternative. Realistically there’s no choice in the matter for many people unless they were to completely stop using these tools and technologies that have become so ingrained in our lives."
Read his full quote here, in which he gives a bit more context. Broadly, he believes consumers feel powerless because they don't know what to do to guard their privacy.
REPORT: Web Ad-Blocking Company Sells User Data To Advertisers
REPORT: Web Ad-Blocking Company Sells User Data To Advertisers
Ghostery, one of the most popular ad-blocking services on the web, is owned by a company that uses the data it collects from its users to help advertisers target their ads better, the MIT Technology Review reports.Ghostery is a widget users can install in their web browsers, and it's made by a company called Evidon. It blocks the tracking code that advertisers use to target you with ads, keeping your browsing private. MIT says:
Yet few of those who advocate Ghostery as a way to escape the clutches of the online ad industry realize that the company behind it, Evidon, is in fact part of that selfsame industry.
Evidon helps companies that want to improve their use of tracking code by selling them data collected from the 8 million Ghostery users who have enabled the tool's data sharing feature.
"This is not a scheme," MIT quotes Scott Meyer, Evidon's CEO, as saying. It's helpful to give advertisers Ghostery's data because advertisers don't generally want to target people who have opted out of advertising, he says.
It's no secret, either. Evidon was originally called "Better Advertising," as its own web site makes clear.